Sabooya/Man0's new map pack is OUT !!!!!!!!

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eXg. Pun1sher
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Sabooya/Man0's new map pack is OUT !!!!!!!!

Post by eXg. Pun1sher »

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http://www.exg-clan.com/web/index.php?s ... es&file=19

For registered users. Signed up on our forums, but NOT on the website ?? Register, and get it now !!!!!!!!!!!

PuN
Last edited by eXg. Pun1sher on Sun Sep 09, 2007 9:26 pm, edited 1 time in total.
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eXg. sabooya
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Post by eXg. sabooya »

w00t thanks pun, now about uploading it to the d3 server :P
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simulation
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Post by simulation »

Looks good guys! I'm going to try this out as soon as I finish running stupid huge database jobs.

One observation (before running it)...

In multimap3.def you have not specified values for size0, size1, size2 and size3.

As I said, I've not tried it yet but I'm guessing that when I do the loading bar isn't going to work.

The size values are rough guides to the texture memory used by the map in the four quality modes (low,med,high,ultra). Without those you don't get meaningful values in gui::map_loading.

See http://www.modwiki.net/wiki/Mapdef_(decl) for info on size calcs.

EDIT: Stupid BBCode - the URL above should have the _(decl) part included in it. Just go here instead and click on the mapDef link http://www.modwiki.net/wiki/Declarations

Sim
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simulation
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Post by simulation »

Pimped

http://www.the-emz.com/

You should register and post over at http://www.doom3world.org/phpbb2/viewforum.php?f=55 in the Maps Final forum.

Sim
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eXg. CrUsH
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Post by eXg. CrUsH »

Great job guys, checking it out now.
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Ruiner

Post by Ruiner »

Thanks for pimping out Sab's map Sim. I suppose I'll install d3 to try it out
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Post by nosferatu »

looks good nice work guys
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eXg. Frag///aster
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Post by eXg. Frag///aster »

frag loves SIM..... :)
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eXg. Man0waR
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Post by eXg. Man0waR »

Thanks guys for all the support. :)
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